What I Build

My Game Projects

Here are some of the games and software projects I’ve worked on — combining code, creativity, and gameplay design to bring unique experiences to life.

TAdventure2D

A retro-style 2D platformer built with Unity for PC. Features include enemy AI, traps, coin progression, intuitive UI, and pixel-art levels. Solo-developed in 1.5 months.

TheLast3D

A mobile horror prototype created in Unity 6 (URP). Includes AI stealth detection, immersive effects, checkpoint saves, and modular gameplay systems. Built solo.

PushBlockPuzzle2D

A minimalist 2D puzzle game built with Unity. Features grid-based block-pushing logic, restart mechanics, and clean level progression. Designed to challenge spatial reasoning with elegant simplicity.

E-Commerce Web App

Java Spring Boot + HTML frontend project. Developed backend controllers, models, and order flow. Team project for CS3360 — full-stack web app for selling clothing.

Library Management System

JavaFX desktop app using Maven and PHP/MySQL. I handled UI design, login/dashboard logic, and account validation. Built for CS3332 course.

Personal GitHub & Demos

You can explore all of my published Unity projects on GitHub and Itch.io — complete with source code, builds, and playable demos. I’m also actively working on several new games that are still in development.